Floor Planner/ Event Planner User Guide
Version 1.0 October 2013
Version 1.0 October 2013
Chapter 2 – MAIN FEATURES
Helpful “rules” for your ruler
The way to dimension your drawing is by using the “ruler” feature which you will find on your “Tools” panel. Drag and drop your ruler into your drawing space. Line it up with the object you are dimensioning and start at one end while stretching it to the other end to complete your dimension. When you click on the dimension you will notice that your properties panel has information about the dimension you just added.
You can change what the dimension is or give it a specific name by typing in the space that says “label.” Your dimension automatically shows up on the “default” layer. You can change the layer it’s on by clicking on the “layer” button. Under length, you can type in a different length, and it will readjust on its own. If you click on “lock” the dimension cannot be moved. To rotate the dimension, click on “rotation.”
Click on “thickness” to change the dimension lines appearance. If you want to change the font, click on “font size.” If you want the text on the dimension line to be a different color, you can click on “foreground color” and add a new one.
To add text to your drawing, go to the “tool panel” and drag and drop the text tool into your drawing. There are two ways to change the text, you can click in the text box and make your changes on your main stage or go to the properties panel and make changes in the “enter text” box. Click here to view tutorial…
There are several features to help you with positioning and adjusting the appearance of your text. If you want to move your text around your main stage, click on the center grip on your text box and you can move it around freely. You can adjust the width and the height of the box in the properties panel. To rotate your text, click on the “rotation” symbol. If you don’t want the text to be moved around, click on the “lock” button.
If you want to change the color of your text, click on “foreground color” and then click on the color palette to choose a new look. You can change your font size by adding a new number in the “font size” box or click on the arrows next to it.
Working with shapes
When you click on the arrow on the “shapes” feature, you will have several shapes to choose from. After you drag and drop your chosen shape into the main stage you can click on it and your properties panel will appear. You can change the layer it’s in. If you want to change the size of the shape, you can either click on the object and grab the grips on the corners to adjust it or put in new dimensions under width and depth in the properties panel. You can also give it a height by typing in the dimension in the properties panel. If you want to elevate it off the ground, add the dimension into the elevation box. If you want to rotate the object, click on rotation to change the angle or click on the rotation symbol on the object. You can also lock your shape so it doesn’t move. Click here to view tutorial…
To add text to your shape, go to the section in your properties panel that says “shape label” and type in the text you want. You can also adjust the size of the font by clicking in the font box and adding in a new size or adjusting it using the arrows. You can change the border thickness by adding in a number or using the arrows. You can change the border line of the shape by clicking on “foreground color.” If you want to change the inside color of the shape click on “background color.” And if you would like to give it a texture, click on “background image.”
The array feature helps you to set up your room layout in a more professional and organized manner. It makes duplicating objects that you want to have laid out in an organized manner an easier task. Click here to view tutorial…
If you want to array your objects in a predetermined space, the array zone tool is the feature you will want to use. The first thing you’re going to do is drag and drop your “array zone” into your main stage and stretch it to the size you want it to be by clicking on the grips. Then, bring the object you want to array into your main stage, click on that object and then click on the “room arrangement” icon on your button bar. A dialogue box will appear and in the upper right hand corner you will see a box that says “select array zone.” Click on that button and it will open up a screen that you can see your main stage along with the array zone. Click on the array zone and then click on the “show window” button. Once you’re back in the dialogue box, scroll down and click on the button that says “draw” and it will start to generate your layout in the preview. If the object you arrayed is rectangular, you’ll see the object is lined up in rows and they fit within your array zone. You can adjust the spacing by adding in new dimensions in the column on the right. If your object is round, you will have the option of creating a “honeycomb” layout or a “grid” layout. You can also adjust the distance from the walls and in-between the tables by adding the dimensions in the right column spaces. When you’re in this dialogue box you will also see the number of tables in your layout. That number will change if you adjust the spacing in-between the tables. If you like how it laid out, click on the “group” button and then hit “submit” and it will bring you back to your main stage where you’ll see the objects slowly lining up in your drawing space within the array zone. You’ll also notice that each item is numbered now which is helpful when planning an event. When you’re finished using the array zone, click on the array zone itself and hit the delete button to remove it from the main stage when you are finished with it.
If you have a specific dimension in mind for the area your items will be located in, then there is another way to array your object. Click on the object you want to array and then click on the room arrangement icon. Once the dialogue box opens up, instead of clicking on “select an array zone” go to the height and width boxes and enter the dimensions that you want the object to fit in. Then, scroll down and hit “draw” and it will generate a new layout and you’ll preview your object fitting within that space. If you like the way it lays out then click on “group” and then “submit” and you will see the objects appearing in your main stage in the arrayed pattern that you just generated in the preview. If you want to move the grouped objects around, just click on them and reposition. Note: You will notice that the items start lining up at the bottom right hand corner of the original object you placed in the main stage.
Creating your wall
To create a wall, click on the polygon wall symbol on your tool panel and then click into your main stage where you want to start your wall. Once you created your first point, move your cursor to the next spot either by eyeballing it or using the dimensions that appear as you’re stretching it to make it accurate. Add all the sides you need to create your desired wall. To close the polygon wall, hit your “enter” key on the keyboard. Click here to view tutorial…
Click on the polygon wall and your properties panel will appear to the right of your main stage. To give your wall a name, go to the “label” section of your properties panel. You can add height by entering a number into the height box or moving the arrows. You can change the thickness of the wall as well. You can change the font size of the dimensions by typing in the font box or adjusting the size with the arrows. You can also “lock” your wall so you don’t accidentally move it. If you want to elevate your wall, click in the elevation box and add a number or use the arrows. Note: To delete your polygon wall, click in the center of the enclosed wall and hit the “delete” key on your keyboard.
Null Zone Tool
The null zone tool is what you will use when you want to create a “zone” in your layout, that items can’t be placed in. It creates an invisible barrier that will be helpful when you’re creating a space with several objects in it. Once you click on the “null zone” icon, you can start to create your zone in the layout. Always start in the upper left hand corner and move to the right. To close your zone layout, click the escape key on your keyboard. If you want to change the size you can grab one of the handles on the corner of the zone and move it until you are happy with its location and look. If you want to delete your zone, just click in the null zone space and hit delete on your keyboard. Click here to see full tutorial…
When you want to create a new layout, just click on the “new plan” icon on your button bar. A dialogue box will appear and you can either create a new floor plan or select from existing examples. To create a new layout, determine what size you want your main stage space to be and enter the dimensions in the spaces provided. Then, you choose from either “standard” or “metric” for your drawing units. Click on “start from scratch” and you can begin drawing. Click here to view tutorial…
When you want to open an existing layout, click on the “open file” button on the button bar. A dialogue box will appear and you can click on the arrow to see all your options of drawing files to choose from. Select the drawing you want to open up and click on “open.” If you want to delete some files, just highlight them and hit the “delete” button. Click here to view tutorial…
Once you open up a new drawing and you’ve added a few items, click on the “save” button on your button bar and a dialogue box will appear. You can give your layout a name and description in this box. Click on “save as new” and then hit “save” and it will take you back to your layout. Before you go into 3D viewer, you will need to save your work first by clicking the “save” button. Click here to view tutorial…
When you want to permanently remove an item from your layout, click on the “delete” button on the button bar. The only time you need to use the “delete” button on your keyboard to remove an item, is when you want to remove a “polygon” wall.
To copy an object, click on the object and then click on the “copy object” button on the button bar.
If you want to go into your 3D viewer, just go up to your button bar and click on the 3D icon. Note: You must save your work before entering the 3D zone! For more specific information on your 3D viewer feature, go to “The Joys of 3D” section of the user manual.
The order you bring your items in is a very important part of creating your layout. Items can end up on top of each other if you bring in an object too soon. This is where “level hierarchy” command helps you to organize your objects. The first button is “bring to front” which will bring the item that you selected all the way to the front. The second button is “bring forward” which will bring the item forward one level. The third button is “send to back” which will send your object to the farthest level backwards and the fourth button is “send backward” which brings the object back one level.
Once you have created your layout or are at a point where you would like to “share” your work with others, click on the “share” button on the button bar and a dialogue box will appear with several options. The “embed code” tab allows you to copy and paste the link to a blog, website or any social media outlet. The “email” tab allows you to copy and paste the link of your layout into the body of your email. And the “generate a QR Code image” tab allows you to create a code to scan using a smartphone. Click here to view tutorial…
Layer Control Button
When you bring a new object into your layout it automatically goes under the “default” layer. You can change the layer by clicking on the object to open its properties panel. Click on the drop-down to change the layer your object is on. When you open up the “layer” button on the button bar, you’ll notice you have two categories to choose from: visible and printable. Your objects are automatically visible and printable. But, if you would like an object to not be seen in your layout while you are working on it, just click on the “visible” button next to the layer that object is on and it will not be visible in the drawing. If you want an object to not show up when you print your layout, just click on the “printable” button that object is on and it will not show up when you print. Click here to view tutorial…
The inventory list will assist you in keeping track of the objects you have in your layout. Whether you are creating a layout for a client or for your own use, the inventory list gives you the name, I.D., and quantities of the objects or products in your layout. Having the items inventoried and documented, will make ordering the items an easier task. Click here to view tutorial…
The “group” button is a feature for grouping several objects and making them one entity. This is helpful when you want to delete, move or change a layer of several items at the same time. Just click on the “selection window” button on the button bar, window your objects and then click on “group” on the button bar. If you want to “ungroup” the items, just click on the “ungroup” button on the button bar and they will go back to a single entity.
When you want to select several items all at once, just click on the “selection window” button on the button bar. This is very helpful when you are grouping items together or deleting several. Click here to view tutorial…
This feature helps you to arrange rectangular tables with chairs in your space. Once you drag and drop your table from your assets into your main stage, click on the “table arrangement” icon on your button bar. A dialogue box will appear and you will see in a preview that the program automatically generated chairs around your table. You can remove chairs by going to the column on the right and clicking on top, bottom, left or right to get to the look you want with the positioning of your chairs. You can change the distance between the chairs by sliding the “chairs gap” bar or the distance they sit from the table by sliding the “distance” bar. You can also change the type of chair that is shown. Once you’re happy with the look of your table layout, click on generate and that will bring the table and chairs into your main stage space. Click here to view tutorial…
To layout a round table with chairs, drag and drop your table into the main stage, click on the table and then click on the “table arrangement” icon. It will bring you into a dialogue box where you can preview the table with chairs. If you want to change the number of chairs go to the column on the right side and slide the bar where it says “chairs.” You can change the distance the chairs sit from the table by adjusting the “distance” bar. If you want to put in a different type of chair just click on the drop-down menu under “chair type.” Once you’re happy with your layout, click on generate and your table and chairs will appear on your main stage.
To layout your objects in your room, you will be using several different features. Start by bringing the “array zone” onto your main stage. Stretch the array zone to fit the space you want your objects in. If you’re using an asset, drag and drop the asset off to the side of the array zone. If it’s a table and chair set up you already created with your “table arrangement” tool, then move that item off to the side away from the array zone. Click on the item you want to arrange in the room and then go to your “room arrangement” tool on your button bar and that will bring you into a dialogue box. Click on “select array zone” and it will bring you back to your main stage where you will then click on your array zone. Click on “show window” and it will bring you back into dialogue box. Then click on the “draw” button at the bottom and you will get a preview showing your objects arranged within the “array zone” space you created. If you like how it looks, hit submit.
Your assets panel is to the left of the main stage. This is where your items or objects are located. Whether you’re looking for tables and chairs for a meeting room or a stage for a reception hall, the assets panel is where you’ll find these items. The assets that say “3D” next to them are items that are 3-dimensional in appearance.
Your rental items are in the “rental” section of your assets panel. If you’re looking for something in your rental inventory, this is the section you will find them. The rental items can only be accessed by Administrators, sale team, and administrative staff. The client is not able to access these items.
Any generic item that a client may need to use as a placeholder in their layout will be in the “general” assets section. These items are not connected to any inventory list.
My stuff are items YOU added to the assets inventory. They are items that you or your company use and want available for when you’re working on new or existing layouts.
To upload your items into “My Stuff”. See more details here…